DOCUMENTATION
Technical Reports
A report outlining the different variations in graphical APIs and their history.
Written by Kim Kane in 2017 for C++ Graphics and Imaging module at university.
A written report that covers the implementation of AI in The Last of Us.
Written by Kim Kane in 2019 for AI for Games module at university.
A brief report covering how I implemented a 3D terrain generation tool.
Written by Kim Kane in 2019 for my dissertation at university.
Game Design Documents
A GDD for my 3D game built using SDL and OpenGL.
Written by Kim Kane in 2018 for C++ Graphics and Imaging module at university.
QA & Development Documents
My exported bug report from Jira displaying bugs found in Flashlight.
Flashlight is a 3D game built using SDL and OpenGL.
Excel document, tracking development of Flashlight.
Flashlight is a 3D game built using SDL and OpenGL.